Journal of Database Management (JDM)
Special Issue on Virtual Worlds and 3-D Web
Deadline: 19 January 2009
Special Issue Editors
- Blake Ives, University of Houston
- Brian Mennecke, Iowa State University
- Fiona Fui-Hoon Nah, University of Nebraska at Lincoln
- Shu Schiller, Wright State University
- Keng Siau, University of Nebraska at Lincoln
Multi-User Virtual Environments (MUVE), Massively Multiplayer Online Games (MMOGs), and other 3-D virtual environments have begun to attract the attention of scholars, practitioners, and the public at large. Although many of these environments originated as games or social networks, numerous scholars have recognized that virtual worlds and 3-D web have the potential to revolutionize how individuals work, play, and use the web, how groups and teams interact, collaborate, socialize, and conduct their work, how businesses market and sell products, goods, and services, and how societal and governmental boundaries and institutions are stretched and redefined. The popularity of games such as World of Warcraft, social networks such as Second Life, and children’s games such as Webkinz has demonstrated that these environments have appeal, and experience thus far has shown that these environments present both opportunities and challenges for individuals, businesses, governments, and societies.
This special issue has the goal of fostering research to examine this important phenomenon by offering scholars the opportunity to publish and disseminate empirical, theoretical, or conceptual papers addressing the importance and impact of virtual worlds and 3-D web. We are open to the use of a variety of research methodologies to understand phenomena
relating to Virtual Worlds and the 3-D web.
Topics relevant to this special issue include, but are not limited to, the following:
- Studies and models of individual perceptions? acceptance, and use of virtual worlds and the 3-D web
- Studies and models of group, team, and social interaction in virtual environments
- Studies and models of organizational applications for virtual worlds and the 3-D web
- Studies and models of inter-organizational uses of virtual worlds
- The application of business models, strategic frameworks, and/or competitive models to understand economic and business development in virtual worlds
- Studies and models examining the adoption, development, and evolution of virtual worlds and the 3-D web
- Examinations of the educational, business, legal, economic, societal, and jurisdictional impact of virtual worlds
Important Dates:
- Submission Deadline: 19 January 2009
- Initial screening by Guest Editors: 31 January 2009
- First round of review: 6 April 2009
- Second round of review: 6 July 2009
- Final Decision: 10 August 2009
Submission Procedure:
All manuscripts will be subject to high standards of peer review at JDM. Manuscripts should follow the JDM guidelines for submission. Details regarding the submission format are available at http://www.igi-pub.com/jdm
Please email your submission as an attachment to Dr. Brian Mennecke at mennecke@iastate.edu