Add to Google! Add to My Yahoo! Subscribe with Bloglines Pluck Add to NewsGator

Archived Posts from “Education”

Any journalists out there?

24

April

The London School of Journalism will offer free lectures on journalism in SL. If you are interested, read more about this here.


Virtual Parthenon

31

October

Interested in history? Then, you should pay a visit to the the virtual Parthenon.

 

Visit the Virtual Parthenon at: http://slurl.com/secondlife/GreeceOfficial/207/22/25


SL Machinima

27

September

Machinima as a production technique concerns the rendering of computer-generated imagery (CGI) using real-time, interactive (game) 3D engines, as opposed to high-end and complex 3D animation software used by professionals. Why not check out the SL section of Machinima.com


SL-learning?

08

September

“When discussing Second Life, students felt that games and virtual worlds as part of learning could easily become “tragic” – technology being used for its own sake, and used rather childishly. They would need to understand the educational benefits of virtual worlds or games, it is not enough that they are simply ‘new’.”

To download the full report please click here.


Universities in SL

31

May

How many educational institutions, and more specifically how many universities, are in SL? A comprehensive list can be found at SimTech.com.

A significant challenge for all of us when using SL for education purposes (i.e. teaching) is that you can not really rely on SL being online and open for business. ‘Black Wednesdays’ can be a serious show-stopper. A potential solution? Licence the technology to those who want to run their own servers. SL is fine as is for many applications and tweaking it and upgrading all the time often reduces the perceived benefits. This could be very similar to Google licencing their search and using it locally as intranet search facility. Then if needed, we can upgrade the server when significant milestones have been achieved.


Recent Comments
  • Joe Peterson: Thanks for this; the link should now work!
  • Sam: Well, Second Life follows the original development of the internet quite closely. First the academics, then the...
  • Sam: It will be interesting to see what consequences this will have for Second Life and MMORPGs. After all, the TOS...
  • Carlos: Link is not working. Carlos
  • lanny: Nice word and idea...That's a good community in your blog,but i like the best and most famous virtual...